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About This Guide
OpenGL on Silicon Graphics Systems explains how to use the OpenGL® graphics library on Silicon Graphics® systems. The guide expands on the OpenGL Programming Guide, which describes implementation-independent aspects of OpenGL. It discusses these major topics:
- Integrating OpenGL programs with the X Window System(TM)
- Using OpenGL extensions
- Debugging OpenGL programs
- Achieving maximum performance
- What This Guide Contains
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- What You Should Know Before Reading This Guide
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- Background Reading
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- Conventions Used in This Guide
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